With Guild Wars 2 coming out later this month I wanted to do a blog series in the weeks leading up to the launch. This series is not meant as a telling of facts but more of a What If for things that could happen in Guild Wars 2 after its initial launch. This What If is not going to be any kind of “What if GW2 fails!?” but what if they add this feature or this event happens in the lore. This first article is directed at guild halls in Guild Wars 2.
On Gamebreaker.tv last week an article caught my interest. The article, titled “Are Rewards Essential To PvP?”, asked the issue of whether PvP rewards are essential not only in terms of TERA’s guild vs. guild PvP which spawned the discussion but in rewards for PvP in any MMO.
To answer this question I thought back at players I have played with in a variety of different MMOs. From what I see there are three types of players, the ‘Carrots’, the ‘Sticks’, and those in-between.
Continue reading “PvP Reward Systems”